Takedown: Extermination is still in the works and there’s still plenty to do. As usual, I am always looking for BSP help.
This update I will be talking a bit about Rally Point Foxtrot- the rally point I hope to show off at CE3 2015. To start off, I’m sure many of you have seen the run down swamp of Takedown: Extermination from last years CE3. Well, that’s not gone. Each rally point in Takedown: Extermination will have it’s own unique style to it. This not only allows me to keep mixing it up, but it also allows me to strive and hit different moods and gameplay styles. In Rally Point Foxtrot, you’ll be spending most of your time in a vehicle, a quite different contrast to Rally Point Bravo. I’ll leave story details out of it, but you will need to fight to a certain location on this island.
Unfortunately for civilians, this island in inhabited. See the ruins of the island, right on the outskirts of the city. This rally point so far has proven to be the most difficult, as a lot of the items I need have not yet existed in Halo: Custom Edition, so I’m having to find models or create objects myself that fits a civilian island. I hope to be able to show off gameplay at CE3 2015, so stay tuned!
See below the first screenshot of “Rally Point Foxtrot: Type-47 Ultra Heavy Assault Platform.”